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Chapter 1 was released for free on October 31, 2018, and the soundtrack two days later. Further chapters have been mentioned, but no release dates have been announced. Ports of Deltarune were released on 28th February, 2019 for the Nintendo Switch and PlayStation 4. Deltarune Switch exclusive secret easter egg, Ralsei's Sidequest. Here's how to access it! Feel free to join our Discord server, it's pretty sweet! Deltarune changed to a T rating on Nintendo Switch. Goddammit, T-Series is taking over the Nintendo Switch too. Sep 09, 2020 Given the massive popularity of Undertale, many fans are looking forward to Deltarune, the next project from creator Toby Fox. Switch owners were given a taste of the game with the release of Chapter 1 for free back in February 2019. Since then though, there hasn’t been much in the way of updates. The bizarre masterpiece Undertale launched on the Nintendo Switch not too long ago, while recently, the first chapter of its not-a-spinoff-but-still-kind-of-a-spinoff, Deltarune, came out on PC.
It's been five years since Toby Fox's Undertale was released and two years since the follow-up game, Deltarune, was unleashed with a lengthy 'Chapter One' on PC and Nintendo Switch. For anyone wondering how much developmental headway the game has made, Fox has provided updates on a few distinct occasions.
Here's everything we know about DeltaruneChapter 2.
When is the DeltaruneChapter 2 release date?
Deltarune Chapter 2 currently does not have an official release date. According to a September 2020 Famitsu article featuring an update from Toby Fox, development on Chapter 2 began around the middle of 2020 and has progressed at a faster rate than Chapter 1.
Fox believes there will be a playable version ready by the end of 2020. That estimate isn't accounting for finishing touches like translation, bug-testing, and porting.
It's likely we'll see an initial release of Deltarune Chapter 2 by the middle of next year. Presumably, it will release on PC, Switch, and PlayStation 5.
From that point, further chapters might be released rather quickly. 'After gaining experience from this chapter [Chapter 2], I think making future chapters will be easier,' said Fox in the September 2020 Status Update.
Is there a Deltarune Chapter 2 trailer?
![Switch Switch](https://assets1.ignimgs.com/thumbs/userUploaded/2019/2/13/delta-1550097026387.jpg)
Despite what the numerousfan-madevideos imply, there is not yet a trailer for Deltarune Chapter 2.
However, there are a few screenshots featuring updated models found in Chapter 2. Here's one that was featured in Famitsu.
What's the gameplay like in DeltaruneChapter 2?
Similar to DeltaruneChapter 1, the second chapter will feature turn-based combat resembling the Final Fantasy series. There will be some bullet hell components, but that'll no longer be the main event. Other changes include the removal of random encounters.
You'll now be able to see enemies on the overworld before fighting them, giving you a chance to avoid them all-together.
Is DeltaruneChapter 2 the last chapter in Deltarune?
No, it's not. In the Famitsu article, Deltarune Chapter 2 and Deltarune as a whole are treated as separate entities, implying there will be more than the two chapters. We don't know how many chapters Deltarune will include, but Fox has completed the outline of events of all chapters and the 'first draft' of all cutscene dialogue.
In his Status Update from September 2020, Fox had a section labeled 'Progress chapters 3+.' This titling implies that there will be at least four chapters in the Deltarune with room for more.
Items beneath the Progress Chapters 3+ title, intimate there will be at least six total chapters. Under 'Map Design' Fox says the completion of the map 'varies per chapter, earlier chapters totally completed.'
Fox uses the plural terminology of 'earlier chapters' in the section for Chapters 3+, implying at least two chapters make up a section. If Chapters 3 and 4 are considered 'earlier' then at least Chapters 5 and 6 must exist to make 'later' chapters. Autotune for pro tools first.
Not counting the prologue, a single Undertale playthrough lasted six chapters. Perhaps that's the number we can expect for Deltarune.
How many endings will Deltarune have?
Undertale famously had three distinct endings. 3 2 1 video clip. Deltarune will have just one. While this might dissuade some gamers from enjoying Deltarune, Fox has confirmed that your choices still matter. In an FAQ, Fox said, 'There's something more important than reaching the end.' This coyly implies that parts of the game might be significantly different between playthroughs.
Your choice still matters, it just won't affect where the characters end up.
Is Deltarune a sequel to Undertale?
Not quite. Deltarune takes place in a world distinct from Undertale's, but Fox has confirmed there will still be some connection between the two.
'Deltarune's world is a different one [from Undertale],'said Fox in an FAQ. 'With different characters, that have lived different lives. A whole new story will happen .. I don't know what you call this kind of game. It's just a game you can play after you complete Undertale, if you want to.'
Deltarune For Nintendo Switch
![Switch Switch](https://www.nintendo.com/content/dam/noa/en_US/games/switch/d/deltarune-chapter-1-switch/screenshot-gallery/Switch_DELTARUNE_03.jpg)
As seen in Deltarune Chapter 1, characters from the first title will appear in the game, but they won't have lived the same lives as they did in the original. To understand every reference, Deltarune players should still beat Undertale before playing.
Deltarune Chapter 2 is currently in development.
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Deltarune: Chapter 1 (Switch) Review
Deltarune For Nintendo Switch Controllers
by Mitchell Parton - March 10, 2019, 6:43 am EDT
Total comments: 1
Total comments: 1
Toby Fox is back with his second game, along with many unanswered questions.
When Undertale was first released back in 2015, the whole gaming world seemingly dropped what they were doing to play that game— after all, everyone was talking about how life-changing it was and how any spoilers would completely tarnish the experience. It took me a few months to bite the bullet and play it through, but doing so was definitely worth it. While it certainly isn’t the greatest game of all time as some may have had you believe, it definitely satisfies the entertainment factor through dry humor, outlandish plot twists, a powerful soundtrack, and emotionally-intense characters.
The most revolutionary thing about Undertale, though, was that it was all created by one person, Toby Fox, in almost three years. It wasn’t an easy endeavor; the development platform was a hassle to use, to say the least. He even learned how to compose music through putting it together. At the time, it wasn’t clear whether he would create another game or what a future game would look like. Three years later though, Fox brought the first chapter of Deltarune to PC, and now it has made its way to the Switch. What does it look like, you ask? Simple. It’s Undertale, again, kinda.
The premise is that you play as a child named Kris (sporting a look similar to Undertale’s Frisk) who has trouble making friends with others at school. When his teacher sends Kris and another student, Susie, to go fetch a chalkboard eraser, they stumble into an underground world struggling to find the balance between light and dark. Kris and Susie explore and team up with different characters within this world to try to find a way to get home.
Just like in Undertale, the combat takes place in a turn-based system that forces you to choose between fighting enemies by physically harming them or by verbally convincing them to have a change of heart or run away. You avoid damage by moving your heart away from bullet hell-like attacks. How you approach each battle has an impact on the story—do you attempt to pacify your foes or simply beat them into submission—forcing you to think about the emotion behind your actions in that special Toby Fox way. The major difference between the two games’ combat is that Deltarune has you fighting with a party of characters instead of just solo. This unlocks more possibilities within each turn, adding more depth to the battle experience.
The intro sequence warns that Deltarune is only for players who have completed Undertale. While there are definitely parts of this chapter only fans of the original game would understand, I don’t think that there is anything in here that would spoil the first game. This is a completely new world with a few familiar faces from Undertale. It doesn’t answer any lingering questions from that game or continue the story in any obvious way. Still, I’d recommend that you play through Undertale if you haven’t already. One of the most fun parts of Deltarune for me was catching the different characters and scenarios that would reappear from Undertale.
The story is captivating and the gameplay is unique, but the music and visuals still go far above and beyond what I would ever expect from a one-man development team. Original musical motifs, plus some from Undertale, followed me throughout my journey, which made it truly feel like an adventure. Never in Deltarune would I run into repetitive or annoying music; everything is scored so as to push the story forward while not intruding on it. The environments are simple, but with just enough detail that inspires plenty of curiosity about what’s around the next corner. The character designs range from undeniably adorable to nightmarishly disturbing; different characters drastically impact the mood of whatever scene they’re a part of.
If you’re an Undertale fan, you already know exactly what you’re getting into with Deltarune. It doesn’t significantly change up the formula this time around, but I’m fine with that. Undertale was a game changer that left a wide array of possibilities for a second entry. The only major complaint that I have with Deltarune is that its creator doesn’t know when it will be completed. He has talked about putting a development team together, but we’ll have to wait and see if that ever comes to fruition. Nevertheless, I’m eager to take a second look when this sequel, or spinoff, or whatever this is, is fully realized—I just hope this happens sooner rather than later.
Summary
Pros
- Attention-grabbing characters and story
- Detailed, expressive art
- Emotional and solid music
Cons
- Needs more frequent save points
- The full game ain’t coming out soon
Talkback
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JRokujuushiMarch 10, 2019
He even learned how to compose music through putting it together.
Where'd you get that info? He'd been making music for Homestuck for years before even launching the Kickstarter for Undertale. Hell, the original version of Megalovania, the piece used for the final boss when going on an Ultimate Murder Rampage, was written for his Halloween Hack of EarthBound back in 2008.
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Deltarune | |
Release | Feb 28, 2019 |
Rating | Everyone |